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This is a short to medium length adventure for Quest. It is designed to be completed in three to six sessions, but can also be used to begin a longer adventure. This is a good adventure for players with any level of experience.


The enchanted puzzle box at the center of this adventure is called The Gates of Perdita. This arcane device is a gateway to a demi-plane, called Perdita, where five micro-worlds drift apart in the dark void between spaces. 


Each of the cubic box’s six sides offers a different puzzle; when a puzzle is solved, The Gates of Perdita transports all nearby characters to the micro-world associated with that puzzle. It was made by the Weirding Council of wizards as a testing ground for heroic recruits. Players take on the roles of unsuspecting contenders; they receive The Gates of Perdita through mysterious means and are drawn into the plot. Each of the micro-worlds within Perdita present a challenge or trial for players to overcome and offer tools and clues to solve the puzzles and discover the truth behind it all. Players will need to find The Gates of Perdita and solve its riddles to progress through the story. 

The Gates of Perdita

$29.99Price
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